By Richard Wagner
I suggest a few historical past in CSS, yet you do not have to be a technical wizard to benefit from this ebook. i used to be growing web-based apps for the iPhone in a question of hours. i need to transform a few of my latest websites to appear sturdy on an iPhone. This publication confirmed me how you can make my net apps appear like local iPhone apps. this data could be necessary whilst I commence engaged on iPad apps.
This e-book stored me hours at the studying curve, and because i will now inform my consumers that i will create cellular apps, my company is expanding. cellular apps are the longer term. This e-book will circulate you to front of the road during this new quarter.
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Additional resources for Safari and WebKit Development for iPhone OS 3.0 (Wrox Programmer to Programmer)
If start is not defined, the video starts playing at the beginning. width Defines the width of the video player. NET Order number0 55771330 This PDF is for the purchaser’s personal use in accordance with the Wrox Terms of Service and under US copyright as stated on this book’s copyright page. com to purchase your own copy. indd 16 10/9/09 8:04:36 AM Chapter 2: Working with Core Technologies Supported video formats include QuickTime (MOV) and MPEG (MP4). Note that Safari on iPhone does not support Flash media (FLV) or Ogg Theora (OGG).
Loopend Defines the ending point of a loop. loopstart Defines the starting point of a loop. playcount Specifies the number of times a video clip is played. Defaults to 1. poster Specifies the URL of a “poster image” to show before the video begins playing. src Defines the URL of the video. start Sets the point at which the video begins to play. If start is not defined, the video starts playing at the beginning. width Defines the width of the video player. NET Order number0 55771330 This PDF is for the purchaser’s personal use in accordance with the Wrox Terms of Service and under US copyright as stated on this book’s copyright page.
Figure 1-13: iPhone Web app that looks like a native app The Finger Is Not a Mouse As you develop applications for iPhone, one key design consideration that you need to drill into your consciousness is that the finger is not a mouse. On the desktop, a user can use a variety of input devices — such as an Apple Mighty Mouse, a Logitech trackball, or a laptop touchpad. But, on-screen, the mouse pointer for each of these pieces of hardware is always identical in shape, size, and behavior. However, on iPhone, the pointing device is always going to be unique.