By Edward D. Lavieri Jr.
There are over 2,000 programming languages and a number of other that may be used to application cellular functions. LiveCode has confirmed itself a robust competitor within the cellular program improvement industry. the facility of this easy-to-learn programming atmosphere gets you beginning constructing cellular apps from the first actual bankruptcy. «LiveCode cellular improvement Hotshot is a project-based consultant to constructing video games and different apps for cellular units utilizing LiveCode. you are going to study tips and strategies for tackling even the main tricky cellular program themes. better of all, you'll be supplied with a hundred% of the resource code and feature it defined too.
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Additional resources for LiveCode Mobile Development Hotshot
Set the location to 221,310. Set the Opaque to True. Set the line size to 3 by editing the border size field of the Basic Properties inspector. 9. Select the Freehand tool from the Tools palette and draw any shape on the card. Set the approximate width and height to 73 and 71. Set the location to 221,363. Set the Opaque to True. Select a background color of your choosing. 10. Select the Freehand Polygon tool from the Tools palette and draw a freehand polygon on the card. Set the approximate width and height to 110 and 50.
Creating and customizing a new card called Greeting2 Our Greeting2 card will simply add the current time to the message provided by the Greeting1 card. Let's use a shortcut to create our second pop-up dialog card. The quickest route to success is to copy the elements from the first card and paste them on the new card. Once you have all four objects (two rounded rectangles and two labels) copied to the Greeting2 card, make the following modifications: 1. Unlock the size and position of the large rounded rectangle.
Drag a Rectangle Button from the Tools palette onto the card. Name the button Quit. Set the location of button Quit to 157,425. Objective Complete - Mini Debriefing When you've completed the preceding seven steps, run your app in the simulator. It should resemble the following screenshot: 40 Project 2 Now we can program our three buttons. What we will do is capture the messages from the three buttons and display them on sequential lines in the Scrolling Field. Enter the following code for button Button 1: on mouseDown local nextLine put the number of lines of fld "messages" into nextLine put the name of me & " mouseDown" into line (nextLine +1) of fld "messages" end mouseDown on mouseUp local nextLine put the number of lines of fld "messages" into nextLine put the name of me & " mouseUP" into line (nextLine +1) of fld "messages" end mouseUp As you can see, we created two listeners, one each for the mouseDown and mouseUp messages.