iPhone Application Sketch Book by Dean Kaplan

By Dean Kaplan

Think you might have the subsequent nice iPhone app concept? The Apress iPhone software cartoon Book is a necessary instrument for any aspiring iPhone developer. This caricature booklet makes it effortless to centralize and arrange your principles, that includes 1.5x sized iPhone templates that come with universal components equivalent to the prestige bar, sign energy, and battery icons. Professionally published on fine quality paper, it has a complete of a hundred and fifty gridded templates that you can draft principles and doodle designs whereas offering abundant room to make notes, and rfile the app identify and display identify. This e-book is a must have and a useful device for bringing your subsequent nice iPhone app proposal to life!

  • Makes it effortless to maintain your layout rules geared up in a single primary position.
  • Includes a hundred and fifty templates at 1.5x magnification for simple use, with lots of room at the gridded web page to jot notes and doodle designs.
  • This expert notepad provides your layout a entire glance from which to percentage rules with colleagues and consumers.

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Extra info for iPhone Application Sketch Book

Example text

This allows for a very logical separation of functionality in your code. Since it won’t be covered in this book, I hope you will research and understand these technologies that led to the modern iOS development environment. In time, we’ll cover all of these individually and in depth, but for now let’s make sure we have a firm grasp on the basics of Model-View-Controller. In a contacts app, it would be a database of your saved contacts. The model of an application is all about how you represent and manipulate that persistent data.

At each controller’s core though, you’ll find that they all need to implement this functionality in some way. Our browser is our controller. There are many other languages and technologies that keep the modern web afloat, but we’re simplifying it for educational purposes. Now let’s jump back to iOS and put everything together. Other times, you’ll be storing and processing large amounts of data, usually in some type of database. The simple cases don’t require too much thought, but there are some great features in Swift that we’ll cover in Chapter 3, Introduction to Swift 3, that make simple models easy to code, and easy to use.

Com/, although it isn’t really necessary. In the next chapter, we’ll be covering everything you need to know about getting your account set up with Xcode.

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